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Game development

Roblox Development

Experience designing Roblox systems, environments and community products with a focus on usability and polished player experiences.

Role
Developer & project lead
Timeline
Ongoing
Focus
Roblox Studio · Lua · Game Systems

Overview

What I built

My Roblox work covers product thinking, interface design, game systems, community operations and development workflows.

01

Game and community system planning

02

Roblox Studio development and iteration

03

UI/UX design for player-facing features

04

Team and project coordination

Challenge

Make the complexity understandable.

Build experiences that are easy for players to understand while still supporting the operational and technical needs behind them.

Approach

Design the system, then the screen.

Treat each feature as both a player experience and a system: define the user journey, edge cases and operational requirements before polishing the interface.

Outcome

A foundation that can keep evolving.

A broad base of practical Roblox development experience that now informs larger platform and creator-tool projects.

Continue exploring

See the rest of my work.

Development portfolio