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Flagship project

ESB Games

A connected gaming and creation ecosystem spanning discovery, community, creator tooling, family controls and internal operations.

Role
Founder, product lead & developer
Timeline
2026 — Present
Focus
Product · Next.js · TypeScript

Overview

What I built

ESB Games is a multi-product platform project designed around discovering experiences, building communities and giving creators tools to make and publish their work.

01

Designed a connected multi-product platform architecture

02

Built account, discovery, social and creator-facing product flows

03

Created internal operations, support and moderation systems

04

Developed family and safety-focused account tooling

Challenge

Make the complexity understandable.

Turn a broad game-platform idea into a coherent ecosystem where consumer, creator, safety and operational products feel like parts of one system.

Approach

Design the system, then the screen.

Define the product architecture first, keep shared systems consistent across products, and build each surface around a clear job: play, create, manage, support or protect.

Outcome

A foundation that can keep evolving.

A functioning ecosystem of connected prototypes and production-oriented web products with a shared technical and visual foundation.

Continue exploring

See the rest of my work.

Development portfolio